ChangeLog Oct 26 2026
As announced yesterday, I ran a few thousand simulations, and rebalanced some stats. But for once the monsters were rebalanced and the bosses nerfed. Each boss now drops an item specific for the player class to make bosses and monsters on the next floors a bit easier or rather beatable.
Please note that this does NOT mean you will now win every fight or never die. Some classes like the fighter may have it a bit easier, while other classes, casters, are more difficult and should be played by advanced players.
Rg
- Silveryon